Thea render vs luxrender
- #THEA RENDER VS LUXRENDER 32 BIT#
- #THEA RENDER VS LUXRENDER SOFTWARE#
- #THEA RENDER VS LUXRENDER FREE#
BTW this does not appear to be working with the 2014 version of SketchUP, at least it has not worked for me yet. It appears that Chief's version of a Collada file exporter was mostly intended for the SketchUP market, but that does not stop you from using it where ever you want. Then import the model into SketchUP and either use it within SketchUp, or open or import the file into other applications from there.
#THEA RENDER VS LUXRENDER 32 BIT#
From what I have seen so far as I have tested, you will probably need to use the 32 bit version of chief. This is a very widely used file format in the graphics industry, but I am finding that there are a few things to consider when using this option.
#THEA RENDER VS LUXRENDER FREE#
That being said, there are some very impressive options available that are free of charge.Įdit: I am doing some things now with X6's new file export format for 3D models called Collada.
#THEA RENDER VS LUXRENDER SOFTWARE#
For what ever it is worth, to me, I consider the time spent learning and gaining skill with a particular software more important than the cost of the software itself. Seems to come down to, what are your person goals, and then what software will do the job for you. Some do require special hardware, and each has it's strong and weak points to consider. I am hoping to get around to a more thurough evaluation of a few of these applications in the next couple of months. It does not seem to be about price so much anymore, but about having the time to tackle the learning curve most of these programs will require. Blender, open source as well, has it's own version of a physically based rendering engine called Cycles and it can also produce some very impressive images. It is open source, and in the right hands can produce some very nice work. I would throw Lux Render into the mix as Well.
They are currently developing a wide array of plug ins for applications such as SketchUp, as Jonathan uses, and others. My personal favorite rendering engine is Octane Render. There are other similar appoaches that are either available or soon to be available. You just have to do a little research and find out how "in depth" you want to get.
Then there's V-Ray, Mental Ray, Maxwell, some people here use Lumion, on-and-on-and-on. Not as intuitive as Thea, but still a great renderer. I used that before Thea came out, and it works very well. If you want a "free" version of Thea, the same people that made that also started off with a program called Kerkythea. Once imported into Thea, then I fine tune textures, lighting, sun, etc. Then from there, there's a Thea exporter you can buy, and it converts everything from Sketchup to the proper file for Thea to read. Import into Sketchup, and make any necessary tweaks to textures, lighting, sun, etc. When I want something photorealistic, I export and use a software that specializes in that.
I use Chief for drawing houses, and getting decent looking 3D NPR (non-photorealistic) shots. Granted, they look waaaay better then they used to. I haven't learned Chief's rendering software mostly because I haven't LOVED the results produced. I still use Thea (when I have free time).